Class Format3D

System.Object
EasyXLS.Drawings.Formatting.Format3D

public class Format3D extends System.Object
This class stores the 3D-formatting for drawing objects. It allows to set the top and bottom bevel appearance, the material and the lights.
  • Constant Summary

    Fields
    Modifier and Type
    Field
    Description
    const System.String
    A constant indicating the angle bevel.
    const System.String
    A constant indicating the art deco bevel.
    const System.String
    A constant indicating the circle bevel.
    const System.String
    A constant indicating the convex bevel.
    const System.String
    A constant indicating the cool slant bevel.
    const System.String
    A constant indicating the cross bevel.
    const System.String
    A constant indicating the divot bevel.
    const System.String
    A constant indicating the hard edge bevel.
    const System.String
    A constant indicating that no bevel is set.
    const System.String
    A constant indicating the relaxed inset bevel.
    const System.String
    A constant indicating the riblet bevel.
    const System.String
    A constant indicating the slope bevel.
    const System.String
    A constant indicating the soft round bevel.
    const System.String
    A constant indicating the balanced lightning.
    const System.String
    A constant indicating the bright room lightning.
    const System.String
    A constant indicating the chilly lightning.
    const System.String
    A constant indicating the contrasting lightning.
    const System.String
    A constant indicating the flat lightning.
    const System.String
    A constant indicating the flood lightning.
    const System.String
    A constant indicating the freezing lightning.
    const System.String
    A constant indicating the glow lightning.
    const System.String
    A constant indicating the harsh lightning.
    const System.String
    A constant indicating the morning lightning.
    const System.String
    A constant indicating that no lights are set.
    const System.String
    A constant indicating the soft lightning.
    const System.String
    A constant indicating the sunrise lightning.
    const System.String
    A constant indicating the sunset lightning.
    const System.String
    A constant indicating the three point lightning.
    const System.String
    A constant indicating the two point lightning.
    const System.String
    A constant indicating the clear material.
    const System.String
    A constant indicating the dark edge material.
    const System.String
    A constant indicating the flat material.
    const System.String
    A constant indicating the matte material.
    const System.String
    A constant indicating the metal material.
    const System.String
    A constant indicating that no material is set.
    const System.String
    A constant indicating the plastic material.
    const System.String
    A constant indicating the powder material.
    const System.String
    A constant indicating the soft edge material.
    const System.String
    A constant indicating the translucent powder material.
    const System.String
    A constant indicating the warm matte material.
    const System.String
    A constant indicating the wireframe material.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Defines an instance of the 3D formatting.
  • Method Summary

    Modifier and Type
    Method
    Description
    Creates and returns a copy of this object.
    System.String
    Returns the type of the bottom bevel.
    float
    Returns the height of the bottom bevel.
    float
    Returns the width of the bottom bevel.
    float
    Returns the angle of the lights.
    System.String
    Returns the lighting of the shape.
    System.String
    Returns the material of the shape.
    System.String
    Returns the type of the top bevel.
    float
    Returns the height of the top bevel.
    float
    Returns the width of the top bevel.
    void
    setBottomBevel​(System.String bevel)
    Sets the type of the bottom bevel.
    void
    setBottomBevelHeight​(float height)
    Sets the height of the bottom bevel.
    void
    setBottomBevelWidth​(float width)
    Sets the width of the bottom bevel.
    void
    setLightAngle​(float angle)
    Sets the angle of the lights.
    void
    setLighting​(System.String lighting)
    Sets the lighting of the shape.
    void
    setMaterial​(System.String material)
    Sets the material of the shape.
    void
    setTopBevel​(System.String bevel)
    Sets the type of the top bevel.
    void
    setTopBevelHeight​(float height)
    Sets the height of the top bevel.
    void
    setTopBevelWidth​(float width)
    Sets the width of the top bevel.

    Methods inherited from class System.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • BEVEL_NONE

      public const final System.String BEVEL_NONE
      A constant indicating that no bevel is set. Embedded value is "none".
      See Also:
      Constant Values
    • BEVEL_CIRCLE

      public const final System.String BEVEL_CIRCLE
      A constant indicating the circle bevel. Embedded value is "circle".
      See Also:
      Constant Values
    • BEVEL_RELAXED_INSET

      public const final System.String BEVEL_RELAXED_INSET
      A constant indicating the relaxed inset bevel. Embedded value is "relaxedInset".
      See Also:
      Constant Values
    • BEVEL_CROSS

      public const final System.String BEVEL_CROSS
      A constant indicating the cross bevel. Embedded value is "cross".
      See Also:
      Constant Values
    • BEVEL_COOL_SLANT

      public const final System.String BEVEL_COOL_SLANT
      A constant indicating the cool slant bevel. Embedded value is "coolSlant".
      See Also:
      Constant Values
    • BEVEL_ANGLE

      public const final System.String BEVEL_ANGLE
      A constant indicating the angle bevel. Embedded value is "angle".
      See Also:
      Constant Values
    • BEVEL_SOFT_ROUND

      public const final System.String BEVEL_SOFT_ROUND
      A constant indicating the soft round bevel. Embedded value is "softRound".
      See Also:
      Constant Values
    • BEVEL_CONVEX

      public const final System.String BEVEL_CONVEX
      A constant indicating the convex bevel. Embedded value is "convex".
      See Also:
      Constant Values
    • BEVEL_SLOPE

      public const final System.String BEVEL_SLOPE
      A constant indicating the slope bevel. Embedded value is "slope".
      See Also:
      Constant Values
    • BEVEL_DIVOT

      public const final System.String BEVEL_DIVOT
      A constant indicating the divot bevel. Embedded value is "divot".
      See Also:
      Constant Values
    • BEVEL_RIBLET

      public const final System.String BEVEL_RIBLET
      A constant indicating the riblet bevel. Embedded value is "riblet".
      See Also:
      Constant Values
    • BEVEL_HARD_EDGE

      public const final System.String BEVEL_HARD_EDGE
      A constant indicating the hard edge bevel. Embedded value is "hardEdge".
      See Also:
      Constant Values
    • BEVEL_ART_DECO

      public const final System.String BEVEL_ART_DECO
      A constant indicating the art deco bevel. Embedded value is "artDeco".
      See Also:
      Constant Values
    • MATERIAL_NONE

      public const final System.String MATERIAL_NONE
      A constant indicating that no material is set. Embedded value is "none".
      See Also:
      Constant Values
    • MATERIAL_MATTE

      public const final System.String MATERIAL_MATTE
      A constant indicating the matte material. Embedded value is "matte".
      See Also:
      Constant Values
    • MATERIAL_WARM_MATTE

      public const final System.String MATERIAL_WARM_MATTE
      A constant indicating the warm matte material. Embedded value is "warmMatte".
      See Also:
      Constant Values
    • MATERIAL_PLASTIC

      public const final System.String MATERIAL_PLASTIC
      A constant indicating the plastic material. Embedded value is "plastic".
      See Also:
      Constant Values
    • MATERIAL_METAL

      public const final System.String MATERIAL_METAL
      A constant indicating the metal material. Embedded value is "metal".
      See Also:
      Constant Values
    • MATERIAL_DARK_EDGE

      public const final System.String MATERIAL_DARK_EDGE
      A constant indicating the dark edge material. Embedded value is "dkEdge".
      See Also:
      Constant Values
    • MATERIAL_SOFT_EDGE

      public const final System.String MATERIAL_SOFT_EDGE
      A constant indicating the soft edge material. Embedded value is "softEdge".
      See Also:
      Constant Values
    • MATERIAL_FLAT

      public const final System.String MATERIAL_FLAT
      A constant indicating the flat material. Embedded value is "flat".
      See Also:
      Constant Values
    • MATERIAL_WIREFRAME

      public const final System.String MATERIAL_WIREFRAME
      A constant indicating the wireframe material. Embedded value is "legacyWireframe".
      See Also:
      Constant Values
    • MATERIAL_POWDER

      public const final System.String MATERIAL_POWDER
      A constant indicating the powder material. Embedded value is "powder".
      See Also:
      Constant Values
    • MATERIAL_TRANSLUCENT_POWDER

      public const final System.String MATERIAL_TRANSLUCENT_POWDER
      A constant indicating the translucent powder material. Embedded value is "translucentPowder".
      See Also:
      Constant Values
    • MATERIAL_CLEAR

      public const final System.String MATERIAL_CLEAR
      A constant indicating the clear material. Embedded value is "clear".
      See Also:
      Constant Values
    • LIGHTING_NONE

      public const final System.String LIGHTING_NONE
      A constant indicating that no lights are set. Embedded value is "none".
      See Also:
      Constant Values
    • LIGHTING_THREE_POINT

      public const final System.String LIGHTING_THREE_POINT
      A constant indicating the three point lightning. Embedded value is "threePt".
      See Also:
      Constant Values
    • LIGHTING_BALANCE

      public const final System.String LIGHTING_BALANCE
      A constant indicating the balanced lightning. Embedded value is "balanced".
      See Also:
      Constant Values
    • LIGHTING_SOFT

      public const final System.String LIGHTING_SOFT
      A constant indicating the soft lightning. Embedded value is "soft".
      See Also:
      Constant Values
    • LIGHTING_HARSH

      public const final System.String LIGHTING_HARSH
      A constant indicating the harsh lightning. Embedded value is "harsh".
      See Also:
      Constant Values
    • LIGHTING_FLOOD

      public const final System.String LIGHTING_FLOOD
      A constant indicating the flood lightning. Embedded value is "flood".
      See Also:
      Constant Values
    • LIGHTING_CONTRASTING

      public const final System.String LIGHTING_CONTRASTING
      A constant indicating the contrasting lightning. Embedded value is "contrasting".
      See Also:
      Constant Values
    • LIGHTING_MORNING

      public const final System.String LIGHTING_MORNING
      A constant indicating the morning lightning. Embedded value is "morning".
      See Also:
      Constant Values
    • LIGHTING_SUNRISE

      public const final System.String LIGHTING_SUNRISE
      A constant indicating the sunrise lightning. Embedded value is "sunrise".
      See Also:
      Constant Values
    • LIGHTING_SUNSET

      public const final System.String LIGHTING_SUNSET
      A constant indicating the sunset lightning. Embedded value is "sunset".
      See Also:
      Constant Values
    • LIGHTING_CHILLY

      public const final System.String LIGHTING_CHILLY
      A constant indicating the chilly lightning. Embedded value is "chilly".
      See Also:
      Constant Values
    • LIGHTING_FREEZING

      public const final System.String LIGHTING_FREEZING
      A constant indicating the freezing lightning. Embedded value is "freezing".
      See Also:
      Constant Values
    • LIGHTING_FLAT

      public const final System.String LIGHTING_FLAT
      A constant indicating the flat lightning. Embedded value is "flat".
      See Also:
      Constant Values
    • LIGHTING_TWO_POINT

      public const final System.String LIGHTING_TWO_POINT
      A constant indicating the two point lightning. Embedded value is "twoPt".
      See Also:
      Constant Values
    • LIGHTING_GLOW

      public const final System.String LIGHTING_GLOW
      A constant indicating the glow lightning. Embedded value is "glow".
      See Also:
      Constant Values
    • LIGHTING_BRIGHT_ROOM

      public const final System.String LIGHTING_BRIGHT_ROOM
      A constant indicating the bright room lightning. Embedded value is "brightRoom".
      See Also:
      Constant Values
  • Constructor Details

    • Format3D

      public Format3D()
      Defines an instance of the 3D formatting.
  • Method Details